January 2013
3 posts
Campus Pack Community - Campus Pack Release Guide →
BBC News - BBC Website Technology Summit: Part One →
Do Violent Video Games Really Cause Violent... →
July 2012
3 posts
Staff Development through Tightly Integrated...
http://newsletter.alt.ac.uk/2012/06/staff-development-through-tightly-integrated-blended-learning-the-supporting-learning-and-teaching-programme-at-imperial-college-london/
Using Blackboard Collaborate 11 to deliver a...
http://newsletter.alt.ac.uk/2012/06/blackboard-collaborate/
Plymouth Enhanced Learning Conference (PELeCON)...
http://newsletter.alt.ac.uk/2012/06/plymouth-enhanced-learning-conference-pelecon-2012/
March 2012
1 post
Recording Lectures and Screencasts Webcast... →
February 2012
164 posts
Transformative learning theory as a framework for... →
Code Year Week 6: Objects in JavaScript (part II) →
Teens, Virtual Environments and Information... →
Evaluating a Second Life Problem-Based Learning... →
Exploring the virtual toy box: virtual worlds and... →
The Psychology of Horror Games →
Introducing the RedPad - the iPad for the... →
Dweck's Theory of Motivation - Geoff Petty →
ALT - 18th Annual General Meeting →
Utilizing Virtual Worlds in Education: The ... →
Problem-based Learning in Virtual Worlds: Two Case... →
Make-believe and make-belief in Second Life... →
9 Academic Freedoms of non-tenure: a rebuttal →
Can You Really Study the World-system in Second... →
Futurecop! Videos →
Learning Styles: Implications for Instructional... →
Transactional Distance Theory: Should It Be... →
Students’ Attitudes in a Virtual Environment... →
Teleportation of Objects between Virtual Worlds:... →
The Metaverse1 Case: Historical Review of Making... →
Breaks in Presence in Virtual Environments: An... →
The Gamer Who Became Me →
Simulating History to Understand International... →
Beyond Iconic Simulation →
Simulation in International Studies →
Estimating Iraqi Weapons of Mass Destruction: A... →
Educational simulation and gaming: interactivity... →
Girl game designers →
Internet skills and the digital divide →
Imagining the Wikipedia community: What do... →
Preference for Violent Electronic Games and... →
The effects of virtual space on learning: A... →
Understanding personal learning networks: Their... →
The development of technology enhanced learning:... →
Editorial: Special Section on Social Web... →
Complexities of Gaming Cultures: adolescent gamers... →
Copyrights and Creative Commons Licensing:... →
Ubiquitous Mobility with Mobile Phones: a cultural... →
Teaching using a blended approach what does the... →
Head in the clouds: a review of current and future... →
Digital natives and digital media in the college... →
How ID models help with game-based learning: an... →
Combining E-Learning and M-Learning: New... →