January 2013
3 posts
Campus Pack Community - Campus Pack Release Guide →
Jan 2nd
BBC News - BBC Website Technology Summit: Part One →
Jan 2nd
Do Violent Video Games Really Cause Violent... →
Jan 2nd
July 2012
3 posts
Staff Development through Tightly Integrated...
http://newsletter.alt.ac.uk/2012/06/staff-development-through-tightly-integrated-blended-learning-the-supporting-learning-and-teaching-programme-at-imperial-college-london/
Jul 10th
Using Blackboard Collaborate 11 to deliver a...
http://newsletter.alt.ac.uk/2012/06/blackboard-collaborate/
Jul 10th
Plymouth Enhanced Learning Conference (PELeCON)...
http://newsletter.alt.ac.uk/2012/06/plymouth-enhanced-learning-conference-pelecon-2012/
Jul 10th
March 2012
1 post
Recording Lectures and Screencasts Webcast... →
Mar 14th
February 2012
164 posts
Transformative learning theory as a framework for... →
Feb 18th
Code Year Week 6: Objects in JavaScript (part II) →
Feb 18th
Teens, Virtual Environments and Information... →
Feb 18th
Evaluating a Second Life Problem-Based Learning... →
Feb 18th
Exploring the virtual toy box: virtual worlds and... →
Feb 18th
The Psychology of Horror Games →
Feb 9th
Introducing the RedPad - the iPad for the... →
Feb 9th
Dweck's Theory of Motivation - Geoff Petty  →
Feb 9th
ALT - 18th Annual General Meeting →
Feb 9th
Utilizing Virtual Worlds in Education: The ... →
Feb 8th
Problem-based Learning in Virtual Worlds: Two Case... →
Feb 7th
Make-believe and make-belief in Second Life... →
Feb 7th
9 Academic Freedoms of non-tenure: a rebuttal →
Feb 7th
Can You Really Study the World-system in Second... →
Feb 7th
Futurecop! Videos →
Feb 7th
Learning Styles: Implications for Instructional... →
Feb 3rd
Transactional Distance Theory: Should It Be... →
Feb 3rd
Students’ Attitudes in a Virtual Environment... →
Feb 3rd
Teleportation of Objects between Virtual Worlds:... →
Feb 3rd
The Metaverse1 Case: Historical Review of Making... →
Feb 3rd
Breaks in Presence in Virtual Environments: An... →
Feb 3rd
The Gamer Who Became Me →
Feb 3rd
Simulating History to Understand International... →
Feb 3rd
Beyond Iconic Simulation →
Feb 3rd
Simulation in International Studies →
Feb 3rd
Estimating Iraqi Weapons of Mass Destruction: A... →
Feb 3rd
Educational simulation and gaming: interactivity... →
Feb 3rd
Girl game designers →
Feb 3rd
Internet skills and the digital divide →
Feb 3rd
Imagining the Wikipedia community: What do... →
Feb 3rd
Preference for Violent Electronic Games and... →
Feb 3rd
The effects of virtual space on learning: A... →
Feb 3rd
Understanding personal learning networks: Their... →
Feb 3rd
The development of technology enhanced learning:... →
Feb 3rd
Editorial: Special Section on Social Web... →
Feb 3rd
Complexities of Gaming Cultures: adolescent gamers... →
Feb 3rd
Copyrights and Creative Commons Licensing:... →
Feb 3rd
Ubiquitous Mobility with Mobile Phones: a cultural... →
Feb 3rd
Teaching using a blended approach what does the... →
Feb 3rd
Head in the clouds: a review of current and future... →
Feb 3rd
Digital natives and digital media in the college... →
Feb 3rd
How ID models help with game-based learning: an... →
Feb 3rd
Combining E-Learning and M-Learning: New... →
Feb 3rd